Watermelon Mania
Godot stall game. Conveyor, trampoline, a bowl that catches, and a counter that serves.
- godot 4
- watermelon 4
- The Shift Counts People Who Aren't Here Yet
Twelve stall jobs written down before they ship. The day's crowd is the queue plus everyone still due to walk in. Skip lives at the bottom and does not pay.
optimal - The Board Takes a Double Tap
On the phone the stall fills the glass. A half on the chopping board splits on a double tap. Best score is the shift, not the quest payout stacked on top.
binary bliss - Placeholders Deleted, Catch Zone Widened
Stockroom and serving split into two scenes, the placeholder art was purged, and the catch started behaving like the playground.
optimal - The Conveyor Drops, The Trampoline Catches
Godot pin corrected the same day it was wrong, then a conveyor, a trampoline, and a vendor standing under the drop.
optimal